Course Learning Outcome
At the end of the lesson, students should be able to
- Sketch and illustrate proper and complete animation assets
- Manipulate computer software in producing effective and attractive 2D animation
- Study and propose 2D animation development processes in complete documentation or portfolio.
Lecturers
- Mohammad Syukran Kamal Ruzzaman ICoordinator) – SCK3/V1
- En Abdullah Al-Rashid bin Ab. Hamid – SCK3/V2
Week 1 – Course Introduction
Related articles and references
- Definition of Animation (Webopedia)
- History of Animation (Wikipedia)
- History of Animation (MTVideo)
- Kronologi Sejarah Animasi Malaysia (Animasi Tempatan Blogspot)
Week 1 (Dropbox)
- Course Infomation and Project Brief
- Student’s Info Form
- Week 1 – Introduction to Animation
- Artcles
Week 2 – Principles of Animation
Related articles and references
- 12 Basic Principles of Animation (Wikipedia)
- Animation Priciples (Washington.edu)
Week 2 (Dropbox)
- Week 2 – The Principles of Animation
- Articles
Week 3 – Animation Techniques
There are changes in Course Info document. Please refer back to Week 1. Some web reference about animation techniques
- Animation Techniques (Arena Animation)
- Animation Techniques (3.Nfb.ca)
Week 3 (Dropbox)
- Week 3 – Animation Techniques
- Articles
Week 4 – Animation Production (Overview)
Books
- Flash Cinematics Techniques by Chris Jackson
- Adobe After Effects CS5 Classroom in a Book by Adobe
Related articles
Week 4 (Dropbox)
- Week 4 – Animation Production
- Articles
Week 5 – Storyboard Design
Books
- Writing for Animation, Comic and Games by Christy Marx
- Animation Writing and Development by Jean Wean Wright
Week 5 (Dropbox)
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